![]() ![]() The Bazaar Bargain is a primary weapon that every sniper player desires. Because gamers want to trade without fees and easily withdraw money from their accounts (Steam does not provide such an opportunity). You can buy TF2 skins in two different ways: This article will focus on the best TF2 Sniper weapons that help him win and achieve the main goals. On the battlefield, the primary role of the Sniper is to remove strategically essential targets of the enemy from the game, using his sniper rifle and aiming directly at the head, instantly killing any enemy. I will also most likely sparingly respond if it at all.Originally from the lost country of New Zealand and raised in the Australian wilderness, the Sniper is a brutal and calculating marksman. I originally intended to release this post with a video, but alas I ran out of time. This would actually give sniper a pronounced close range weakness compensating for his unmatched long ranged prowess. Firstly, a damage ramp up, similar to that of the crusaders crossbow and/or the sniper rifle would be required to fully or at least half charge before granting headshots(numbers would need to be tweaked after testing). I see two possible solutions to the sniper problem. These arguments ignore that fact that the vast majority of weapons have to be aimed, and they factor in a given personal skill level which has nothing to do with the balance of the game. The most common counter arguments I hear about sniper are things like: “you have to aim” or “it takes skill” and “If sniper is so good why don’t you play it and win”. Remember pyro had a similar mechanic with his axtingusher but this was deemed too over powered on the close-range class and yet sniper the long-range class gets to keep it. Sniper also has the jarate and bushwacka which gives him the highest reliable melee damage (besides the backstab), a 195-critical hit. The outcome of most conflicts in tf2 rely on both the player’s skill level, while snipers relies almost solely on the aim of one player. The most effective way to beat a sniper is for not you to play well, it’s for the sniper to miss his shots. How do you effectively kill a sniper that can one shot you before you even get in range? If the second a sniper spots you he can kill you, what strategies are available to you? You can counter snipe but if you are not the better sniper you are wasting your time. There is also the problem of countering a sniper. He is able to kill fully charged medics from across the entire battlefield, and then kill the scout that is rushing in close range, without even charging for a second, in one shot. Sniper in contrast has unlimited range with 0 damage falloff. ![]() This leads a clear weakness as pyro is simply useless at medium-long range. However, outside this small range his primary becomes almost useless and he is left relying on his weak secondary’s. ![]() Pyro is rewarded with fairly high and consistent damage when he is able to get within his short flamethrower range of an opponent. Pyros primary weapon has a very limited range. To Illustrate this point let’s compare sniper to pyro. Sniper is supposed to be the long range class yet he deals the same damage close range. A sniper can also predict enemy movements and camp a choke point or corner allowing for a 450 damage headshot or 150 body shot from close or even point blank range. The headshot mechanic allows for the sniper to kill people on or under 150 with uncharged shots, it breaks snipers intended close range weakness by allowing 150 damage shots with 0 charge time. On the flip side, we need to insure sure it cannot be snap fired from the hip with the same effect because then in the hands of an experienced player, it can be the game's most lethal short range weapon negating the Snipers primary weakness.” To meet players expectations, a Sniper Rifle has to be able to kill an opponent with a single shot to the head. Originally posted by Valve developer commentary:“The Sniper Rifle was another tricky design problem. ![]()
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